This presentation is part of the ISTE - Computer Science Network Firehose. A variety of projects and resources will be shared on how teachers might integrate coding into their curriculum.
Coding in the Curriculum (sySTEMnow Conference)
The ability to reason, think and problem solve are fundamental, 21st century skills that all students need. Through the use of computational thinking, students in grades K-12 can successfully learn how to decompose problems, helping them reason and think of solutions. This is vital work that will impact and help increase students' reading and math scores. This session will focus on the computational thinking and computer science that is already within these practices. Come join this interactive discovery and take away three ideas to start using computer science in your curriculum.
Coding IN the Curriculum - webinar *only available for ISTE - International Society for Technology in Education members.
(ISTE - Professional Development Series)
The ability to reason, think, use computational thinking and problem-solve are essential digital age skills. But to bring skills like computational thinking to learners, it’s important to understand what it is, and what it is not. In this webinar, administrators, curriculum directors, instructional coaches and teachers will hear about the accurate definition of computational thinking and make connections between computer science and how our own brains acquire and process new information.
60 Tools in 60 Minutes (School Library Journal in partnership with ISTE)
Get ready for a rapid-fire tool share in this next webcast in the SLJ/ISTE series. We’ll explore the best applications and gear for your school or library, including must-have multimedia content, cool coding platforms, and top choices for your maker space.
Measuring Mathematical Proficiency (Green Lake Math Conference)
Presented a session on how computational thinking and computer science can be tied back to the Common Core State Standards in Mathematics and Mathematical Practices.
GPS: Finding Your Way to Engaging Girls Programming in Scratch (ISTE student playground session)
Heidi Williams put student presenters center stage to demonstrate how to engage girls in programming. This session focused on the gender differences that can be found when students tackle coding within a content area.
Producing & Using Games in the Classroom (ISTE Computer Teacher's Breakfast Forum)
Brought students who presented the use of Scratch (scratch.mit.edu) and student-created content games as evidence of learning.
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